Kako
کاربر تازه وارد
- تاریخ عضویت
- 18 اکتبر 2003
- نوشتهها
- 1,259
- لایکها
- 9
- سن
- 45
دلتون بسوزه ! من التك دارم يه مدلي كه الان ديگه توليد نميشه ! و بنظر من قشنگترين مدل التك بود . متاسفانه توليدش قطع شده .
منم قبلا همين Creative Inspire2.1 داشتم . ولي التك چيز ديگه ايه .
هر چند برا يه گيمور گرافيك واجب تر از صداست ولي خيلي لذت بخش تر ميشه بازي با كيفيت صداي خوب .
حالا چند جمله از ريويو ي actiontrip مينويسم . خيلي جالبه . آدم اگه اينو بازي هم نكرده باشه با اين حرفا تحريك ميشه بگيره و بازيش كنه :
اين اولين پاراگراف برا usgroup عزيز كه به انجين ها خيلي علاقمنده :
As most of you know, Call of Duty uses a modified version of the Quake III engine. Saying this game is powered by the Quake III engine, however, would be simply irresponsible. Infinity Ward has done so many things to the original code it barely resembles its "ancestor." The renderer has been completely rewritten, the animation system is brand-new, and the same goes for the locational damage model. The way that the soldiers move and lurch when they're hit is so believable it's almost scary.
On the other hand, it seems that there were absolutely no limitations on the quality of the sound engine. For Call of Duty Infinity Ward has written a whole new sound engine, and boy does this ever have a major impact on the game - quite literally! Call of Duty creates a precedent in the gaming industry by making the sound at least as equally important as the visuals.
I've had the fortune of playing the game on a brand-new 7.1 surround system. When configured properly (turn the game's master volume all the way up, and your speaker volume down, it's in the manual) the sound engine produces some desk-rattling explosions and crisp yet powerful sounds of weapons and human cries. The effect I found most impressive was the way you regain your hearing after a nearby explosion has made you go temporarily def. It's the audio equivalent of getting your sight back in focus. Amazing stuff! The voice acting is very professional and expressive, and it makes those few dialogues in the game dramatic and memorable.
ممد كوشي !
راستي يه سوال . كسي ميدونه بلحاظ فيزيك كدوم بازي ها سرند ؟ البته ميدونم اين حرف جاش اينجا نيست . شايد براش يه تاپيك زدم .
منم قبلا همين Creative Inspire2.1 داشتم . ولي التك چيز ديگه ايه .
هر چند برا يه گيمور گرافيك واجب تر از صداست ولي خيلي لذت بخش تر ميشه بازي با كيفيت صداي خوب .
حالا چند جمله از ريويو ي actiontrip مينويسم . خيلي جالبه . آدم اگه اينو بازي هم نكرده باشه با اين حرفا تحريك ميشه بگيره و بازيش كنه :
اين اولين پاراگراف برا usgroup عزيز كه به انجين ها خيلي علاقمنده :
As most of you know, Call of Duty uses a modified version of the Quake III engine. Saying this game is powered by the Quake III engine, however, would be simply irresponsible. Infinity Ward has done so many things to the original code it barely resembles its "ancestor." The renderer has been completely rewritten, the animation system is brand-new, and the same goes for the locational damage model. The way that the soldiers move and lurch when they're hit is so believable it's almost scary.
On the other hand, it seems that there were absolutely no limitations on the quality of the sound engine. For Call of Duty Infinity Ward has written a whole new sound engine, and boy does this ever have a major impact on the game - quite literally! Call of Duty creates a precedent in the gaming industry by making the sound at least as equally important as the visuals.
I've had the fortune of playing the game on a brand-new 7.1 surround system. When configured properly (turn the game's master volume all the way up, and your speaker volume down, it's in the manual) the sound engine produces some desk-rattling explosions and crisp yet powerful sounds of weapons and human cries. The effect I found most impressive was the way you regain your hearing after a nearby explosion has made you go temporarily def. It's the audio equivalent of getting your sight back in focus. Amazing stuff! The voice acting is very professional and expressive, and it makes those few dialogues in the game dramatic and memorable.
ممد كوشي !
راستي يه سوال . كسي ميدونه بلحاظ فيزيك كدوم بازي ها سرند ؟ البته ميدونم اين حرف جاش اينجا نيست . شايد براش يه تاپيك زدم .